First Scriptable Save
Scriptable Object Manager
Scriptable Object Manager work for Assets Files (Scriptable Objects, Timelines,...)
It is divided into two parts: a global part and a scene part.
Global: It automatically saves and loads asset data within it, but without using a profile.
Local: It automatically saves and loads asset data within it, but using a profile.

via the add button "Add from project..." will open Window that show for you all Assets in your Project

you can click on any assets and will got to selected "Add to Local" or "Add to Global"
it's work directly with Autosave Manager no need to setup
Example Scene Name: Scriptable Using Auto Save API
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